This mod replaces most models in the game to look less dated. For example, script changes have been made, the price of goods will be altered, and various mini-games have been modified." Weapon will also address the game-play outside of battle. Weapon tries not to inflate difficulty artificially through high HP amounts or cheap gimmicks. A mechanical enemy will succumb much more easily to lightning attacks than anything else. For example, in battle, rather than pressing attack continually, a player will be encouraged to think about which attacks will hurt a particular enemy.
The mods are as follows (with some descriptions taken from the original thread on Qhimm):